Media Gallery
Dawnhold media gallery
Explore art and screenshots from across the game, from overworld planning to high-pressure wave fights and boss finishes.
Game Snapshot
What you can expect in Dawnhold
- Title
- Dawnhold
- Genre
- Action-RPG Tower-Defense
- Modes
- Single-player
- Platform
- PC (Steam)
- Mission Structure
- Overworld campaign with both standard and arena mission paths
- Standard Mission Flow
- Gather resources, build defenses, defend waves, attack enemy base, defeat boss
- Arena Mission Flow
- Fight enemy waves, then defeat the final boss
- Progression Economy
- Earn currency after each mission to improve abilities, towers, walls, and upgrades
- Release Window
- Q3 2026
Gallery
Art and gameplay captures
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Main capsule artwork. -
Header capsule artwork. -
Vertical capsule artwork. -
Library capsule artwork. -
Library hero artwork. -
In-mission combat screenshot showing hero abilities and enemy engagement. -
In-mission capture showing different biome and terrain for combat. -
In-mission overview showing tower placement and grid layout.
More screenshots can be viewed on the Steam page as development progresses.
Highlights
What makes each run stand out
Start on the overworld, choose your mission, and shape your long-term build through progression upgrades.
In mission, gather resources and build towers and walls to keep the Sunstone alive through timed enemy waves.
Every run culminates in a boss fight, with hero growth and six-ability combat deciding the finish.